CS:GO

Ultimate CS:GO Viewmodel Guide

Visibility is important in shooter games, especially FPS like CSGO. The Viewmodel is what you can see on the screen and there can be different variants of this. A lot of it has to do with your preferences so there is no right or wrong here, it’s all a matter of testing to see what feels correct.

CSGO Float, Wear Skins conditions

Ultimate CS:GO Skin Wear, Float & Condition Guide

In 2013, CS:GO would host a marketplace where players could buy, trade and csgo skins for weapons that they had obtained. This would come through the ‘Arms deal’ update released in August 2013 including the addition of skin wear, conditions and floats.

Mirage Map Guide CSGO

CS:GO Mirage [Map Guide & Callouts]

Mirage is one of the ‘newest’ maps in the game. It was first created by Michael “BubkeZ” Hull in 2013 for Counter-Strike: Global Offensive. This might be a new map, but it was one of the most popular custom maps when it was first created.

Cache Map Guide CSGO

CS:GO Cache [Map Guide & Callouts]

Created by Salvatore “Volcano” Garozzo, Cache was originally terrorist sided results though this is different for the re-release. While it was first released in 2011 for CS: Source, they ported it to CSGO at the end of 2012.

Vertigo Map Guide CSGO

CS:GO Vertigo [Map Guide & Callouts]

Created in 1999 for Counter-Strike version 1.1, Vertigo is one of the oldest maps in Counter-Strike: Global Offensive. Chris “Narby” Auty originally created it.

CSGO Trust Factor

CS:GO Trust Factor Guide

Fair and honest matchmaking has always been a primary goal of Valve and their product CS:GO. With the player base being at the center of their decision making. So their decision to add prime matchmaking’ along with the trust factor matchmaking system came as no surprise.

CS:GO Inferno [Map Guide & Callouts]

The Inferno map first entered the Counter-Strike series with the original game and has been included in every game since. For CSGO, it was given a few visual improvements that didn’t change how the map was played from the CS: Source version.