Terms and Abbreviations in Genshin Impact

A newbie to Genshin's slang? Here's something for you!
Terms and Abbreviations in Genshin Impact




Genshin Impact is a massive game with hundreds of hours of content for players to experience and enjoy. Long-time players and veterans have already created their own culture regarding the discussion of the game, using many abbreviations and phrases that may sound nonsensical to any outsider.

For new players, this may make trying to interact with a Genshin Impact community or following particular content creators difficult as they use some particular slang to refer to many of the game's mechanics, items, and features.

With this guide, we’ll try to condense some of the most important and commonly used phrases into a glossary so that you can quickly join in on even the most foreign-sounding Genshin Impact conversations.

Leveling Terms

These are terms related mostly to character, weapon, world, and artifact levels.

Term

Definition

A0, A1, A2….A6

This refers to your current Ascension phase on a character. There are a total of 6.

AEP/ARXP/AXP

Abbreviated version of Adventure Experience. This is what you earn to gain Adventure Rank levels.

AR

Abbreviation of Adventure Rank.

C0, C1, C2, C3, C4, C5, C6

The Constellations of a character you raise by repeatedly unlocking them.

C6R5

A character with a tier 6 constellation and a refinement rank five weapon.

Crowning

Upgrading character talents to the final level using Crowns of Insight.

XP Books

EXP material for leveling characters.

Mats

Materials.

Talent Books

Materials needed for Talent upgrades. Mainly farmed from domains but obtainable from a few other sources.

Talent Priority

The priority you give to leveling different talents on characters.

R1, R2, R3, R4, R5

Weapon refinement ranks.

WL

A players World Level that corresponds to their Adventure Rank.

Triple Crowning

Leveling Normal Attacks, Elemental Skill, and Elemental Burst to the maximum using three crowns of insight.

Attributes

Term

Definition

ATK

Abbreviation of the "Attack" attribute. There is simple ATK which refers to a flat amount of ATK, and ATK%, which refers to a percentage of your total Attack.

CD

Refers to either cool down or critical damage.

CDMG

"Critical Damage" stat.

CR/Crit

Refers to the Critical Rate attribute.

DEF

Defense attribute.

Stats and Effect

Term

Definition

AoE

Refers to “Area of Effect”. Things that can target multiple targets in an area.

Aura

Enemies and Stages have Auras that can apply elements or status changes in a fixed area around them.

Buff

A positive effect that boosts your stats or grants some positive ability.

CC

Generally refers to “Crowd Control” abilities.

Debuff

Applying a negative status effect.

DoT

Damage over TIme.

EM

Elemental Mastery.

ER

Energy Recharge.

HP

Refers to enemy or character health points.

RES

Resistance stat.

Mainstat

The primary stat for good and bad Artifacts and Weapons.

Proc

Triggering an effect or elemental reaction.

Nerf

Refers to the developers reducing the stats or numbers on anything for balance reasons.

RES Shred

Decreasing the Elemental or Physical Res stat.

Snapshot

Some abilities depend on stats at the time of casting. Using this, you can provide buffs that may have run out otherwise.

OL

Overloaded elemental reaction.

Taser

A team composition that tries to use Electro-Charged reactions as much as possible.

Vape

Vaporize elemental reaction.

EC

Electro Charged elemental reaction.

Combat Terms

Term

Definition

Auto Attack/AA

Refers to Normal Attacks.

CA

Charged Attacks.

AARR, AAARR, AARAR, etc

This refers to attack strings. A’s refers to normal attacks, and R’s refers to pressing the aiming mode key(R on PC) to animation cancel.

Animation Cancel

Quickly finishing a skill or attack animation by using another action, such as dashing or jumping.

Q/Burst/Ult

Elemental Burst skill.

E/Skill

Elemental Skill.

Downtime

Cooldown time between Elemental skill or Elemental Burst uses.

iFrame

Invincibility Frames you get while performing certain animations and abilities.

N1, N2, etc

Number of the normal attack in a string of attacks.

N1C, N3C, N1CD, N1CJ, N1CJP, etc

Refers to attack strings with N for Normal and C for Charged. J stands for jump attacks.

NA

Normal Attack.

Moveset

Refers to the complete list of combat abilities a character has.

Rotation

The order in which you use your team’s abilities to deal high damage. This order may be repeated several times in a fight.

Trigger

The element that applies second and causes an elemental reaction.

Uptime

The period in which abilities or effects remain active.

Build Related Terms

Term

Definition

Build

The combination of good and bad weapons and artifacts along with talent levels you run on characters for certain playstyles. E.g., Support Build, DPS build, etc.

BiS

A weapon or Artifact set considered Best in Slot for a character.

Circlet/Headpiece/Ha

Refers to the Circlet of Logos artifact piece.

Flower

Refers to the Flower of Life artifact piece.

Gob/Goblet/Cup

Refers to the Goblet of Eonothem Artifact piece.

Hourglass/Timepiece/Sands

The Sands of Aeon artifact piece.

Plume/Feather

Refers to the Plume of Death Artifact piece.

Gear

Refers to Artifacts used on Characters, may include Weapons.

Off-piece

An artifact that does not belong to any set in use and simply needs good stats.

Prototypes

Refers to the materials used in forging weapons at the blacksmith.

Set

Artifact Set.

Substats

Secondary artifact or weapon stats.

Team Composition

Term

Definition

Battery

A character who specializes in generating energy for the rest of your party e.g, Raiden

Burst Support

A character whose purpose is to deal damage with their Elemental Burst.

Carry

The character making the most significant contribution to your team.

Comp

Abbreviation of "Team Composition" which refers to a particular combination of characters used in a team.

Mono

A team where all characters share the same element type or have one bad or good anemo character only beside the rest.

Driver

Characters who can trigger elemental reactions on the field quickly.

DPS

Damage per Second or refers to your character that deals the most consistent high damage output.

Enabler

Characters that enable high DPS by applying elements quickly.

Kit

Refers collectively to a character's Talents.

Healer

Characters who can restore HP

Hypercarry

The character in your team that may be overleveled and carries the rest of your team.

Main DPS

The character dealing the main chunk of your team damage.

Nuker

A character that can deal a massive amount of damage in a short time frame.

Soup

Good or bad Teams built with four different reacting elements (not Geo) that constantly cause elemental reactions.

Sub DPS

Your secondary DPS character that deals damage but less than the main DPS.

Main

A character that a player chooses to use the most.

Meta

The most efficient strategies and playstyles to maximize damage output and team comps.

Shieldbot/Shielder

Characters built to provide maximum shielding to your team.

Shotgun

Charged Attacks at close range with bow characters.

Selfish Carry

DPS characters who like to stay on the field for as long as possible

Utility Support

Characters provide crowd control, shields, heals, buffs, debuffs, etc. instead of just damaging.

Wishing Related

Term

Definition

Free to Play/F2P

Players who do not spend money on the game.

Pay to Play/P2P

Refers to players who spend money on the game to wish for the best characters and weapons. They may also purchase bundles.

Pay to Win/P2W

The idea of achieving success in the game only by spending a lot of money.

Primos

Shortened form of Primogems.

Reroll

Making brand new accounts hoping to get better characters.

Rerun

Repeating character or weapon banners.

RNG

Refers to luck. Stands for “Random Number Generator”.

Rolls/Wishes/Summons/Pulls

Refers to wishing on banners or Artifact farming for good stats.

Singles

Making a single wish on banners.

Gacha

Refers to games that exchange in-game currency for random virtual items, with an option to purchase the in-game currency with real-world money.

Hard Pity

Guaranteed 5 star on the 90th character banner wish and 80th weapons banner wish.

Soft Pity

Expecting an increased drop rate before reaching the guaranteed "hard" pity for a 5-star.

Multi

Making ten wishes.

Pity

The counter for Wishes guarantees a 4-Star or 5-Star after a given amount.

Dolphin

Players who spend some money on the game.

Whale

Players who have spent a lot of money on the game.

Miscellaneous

Term

Definition

BP

The monthly Battle Pass.

Capped

When your original Resin hits the natural recharge limit.

Dailies

Daily commissions, battle pass dailies, or your daily farming routine.

Weeklies

Rewards that you can only claim once a week.

Elites

Elite enemies such as Ruin Guards etc. Not bosses.

V1.1, V1.2, etc.

Refers to the game Versions that get updated.

VA

Abbreviation of Voice Actor.

Unit

Playable characters.

NPC

Non-playable character.

Mob

It usually refers to enemies.

Overworld

Any place you can travel to across Teyvatt that’s not a domain or specially locked area.

PvE

Gameplay that has players fight against AI enemies.

Server reset

The beginning of the new day, which resets daily activities.

Overcap

Original Resin exceeding the limit.

SoT7/SoTS

Statues of the Seven found all over Teyvat.

This glossary should equip you with enough knowledge to understand most discussions related to Genshin Impact. We hope you now understand what some of these commonly used terms and phrases mean and will be able to use them. As always, take care, and we will see you in the next guide



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