The Biggest Maps in Call of Duty History!
We have witnessed dozens of maps in Call of Duty history so far. While some of them weren't liked very much because of their gameplay and size, others were remembered as the best maps because of their width and spaciousness.
But have you ever thought about which Call of Duty maps are the biggest and widest? We have reviewed all Call of Duty maps introduced so far and listed the biggest ones. Let's find out which is the biggest Call of Duty map without wasting time!
Seelow (Call of Duty: World at War)
We start the biggest Call of Duty maps with Seelow. Seelow, the multiplayer map in Call of Duty: World at War, is so big that it wasn't included in the Wii version for that reason alone. Because the system could not process this map due to the size of the map. Imagine how big it is! Tanks are everywhere in Seelow, the largest map in World of War. War on this map was a blast and Seelow is one of the most popular and recognizable maps. Because the size of the map is very suitable for positioning in different ways and places.
Thanks to the layout in the vehicles, anything is possible on this map. This Call of Duty multiplayer map is suitable for any form of conflict due to its vastness and advantageous flanking positions on the sides. Because the majority of it is wide open terrain, it is suitable for snipers, tanks, and riflemen, making it effective defensively. It's like real life map locations!
Euphrates Bridge (Call of Duty: Modern Warfare 2019)
Next up is Euphrates Bridge, the big map in Call of Duty Modern Warfare. This is perhaps one of the most disliked maps among multiplayer maps. Because it's too big to be 6v6. There are some huge chunks in the far back corners of the map, that nobody goes. Because the spawns are so lockey away from them and everybody's always running to the center of the bridge. This map, whose spawns are quite a problem, makes it really difficult to play and they haven't fixed it.
This map, which has ideal spots for campers and spawn killers, has been suggested to be removed by most players. Although both the layout and the design are quite weird, if you are not a sniper, your job in this map is really difficult. Every Modern Warfare map has problems, but Infinity Ward really broke new ground in this map, revealing a very different game mode. Spawn killing!
Grazna Raid (Call of Duty: Modern Warfare 2019)
We continue our third row with Grozny Raid, a Call of Duty: Modern Warfare map. The biggest problem with this map is that it's 6v6 because it's too big and it's so pointless. There are so many buildings and windows and doors, and the color scheme is so bland that it is impossible to see anyone. On top of that, when the size of the map is added, it is definitely among the worst Call of Duty maps. The number of people who love this map is so few that it does not exceed the fingers of one hand. Since the actual mechanics of this map are designed on 10v10, it is never suitable for 6v6 gameplay.
Depending on the location, this map supports all fighting, but for the most part, long-range combat is better suited for taking out opponents one by one. In other words, it cannot be said that it is a very suitable map for close quarters combat. There are many sight lines for Snipers. Along with the demolished blue structure that guards the whole of the northern portion, an open field with a trench serves as a snipers' playground. It can't even be among the best maps.
Fuel (Call of Duty: Modern Warfare 2)
Next up, we're back with a Modern Warfare multiplayer map. We can say that classic Call of Duty big maps are in Modern Warfare. In other words, it is not possible to find the smallest maps in the Modern Warfare. This massive map is actually a DLC map and we can say that everyone hated it in the past. AGAIN We are talking about a 6v6 map where it should be 10v10. It is set on an oil refinery in the Middle East and has a large building in the center of the map with a lot of open area all around it. This means people would run around and shoot or get shot easily.
This map was truly a disaster. In addition to being this big and unplayable, there were also ridiculous bugs on the map, such as being able to get into a rock. You could shoot outside while inside this rock, but no one could hit the rock. Crap! All in all, the map looked pretty good in terms of appearance and design, but when it came to gameplay, it wasn't very good. However, when you think of ground war maps, this map should not be degraded. After all, Call of Duty games are famous for their large maps and complex certain game modes.
Stonehaven (Call of Duty: Ghosts)
Now, there is Stonehaven, which we can count as the worst map of Call of Duty and also the biggest map of Call of Duty: Ghosts and Call of Duty. Stovehaven is one of the most hated maps in CoD history just because of its size. Elements such as, the massive size, the terrible flow, the wacky spawns contributed to why this map was so hated. Stonehaven is huge and open, is not the kind that most players would like. Because it is so open, snipers are given a great opportunity and the game's balance is shaken.
Perhaps this is the only criticism that gamers have on the map. The map actually has excellent design, but if you ask a Call of Duty player if it's more about appearance or gameplay, you can probably guess their response. There is no use in playing on this map if you are not a sniper because you will perish in a matter of seconds. Who would want to play the map with such crappy mechanics? The area has a lot of empty spaces, so you can't find a single location to hide. As a result, Stovehaven is unquestionably the biggest map in Call of Duty in our opinion.