Updated DerrekOW Valorant Settings [Mouse, Crosshair & More]

Derrek made the jump from OW to Valorant seem a lot smoother than it actually is, thanks to his smooth gameplay and optimized settings.

Updated on Feb 12, 2024
Fact checked by Eddie Lemon |
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Updated DerrekOW Valorant Settings [Mouse, Crosshair & More]

DerrekOW Valorant Mouse Settings

Starting with his Valorant mouse settings, these are pretty standard with a mouse sensitivity of 0.375 on 800 DPI, which equals out to around 300 eDPI. His Scoped sensitivity is also set to 1, indicating his mouse settings don't change when using ADS (Aim Down Sights).

Zoom Sensitivity1
Frequency1000 Hz
Windows Sensitivity6
Raw Input BufferOn

DerrekOW Valorant Crosshair Settings

Like many Valorant YouTubers transitioning from Overwatch, Derrek opts for a crosshair that emphasizes outlines and eliminates movement or firing error indicators. The preference for a stable, consistent, and visible crosshair stems from his experience in the fast-paced environment of Overwatch.

He chooses to disable outer lines and center dot, focusing instead on his inner lines with specific values: 1-2-1-3. This configuration indicates an inner line opacity of 1, inner line length of 2, inner line thickness of 1, and an inner lines offset of 3.

Outline Opacity1
Outline Thickness1
Center DotOff
Show Inner LinesOn
Inner Line Opacity1
Inner Line Length2
Inner Line Thickness1
Inner Line Offset3
Movement ErrorOff
Firing ErrorOff
Show Outer LinesOff
Outer Line Opacity/
Outer Line Length/
Outer Line Thickness/
Outer Line Offset/
Movement ErrorOff
Firing ErrorOff

DerrekOW Valorant Keybind Settings

A quick look at Derrek's Twitch stream reveals his impressive movement capabilities, a skill often honed by OW players who excel in vertical aiming and movement. This expertise is closely linked to their choice of keybinds. Below, we see that Derrek's keybinds align closely with those of other Valorant pros, with a few distinctions in ability usage.

  • Use/Equip Ability 1: C Key
  • Use/Equip Ability 2: Q Key
  • Use/Equip Ability 3: E Key
  • Use/Equip Ultimate Ability: Mouse Button 4

What sets Derrek apart from many other professional players in Valorant is his use of mouse assons for casting abilities, particularly his ultimate. He has Mouse Button 4 bound for casting his ultimate ability, integrating his OW experience into Valorant's gameplay mechanics. 

Are those the best keybinds in Valorant? Well, try them out, if you are transferring from OW, or playing mainly Controller Agents, then it could work. But well, you have to try it out first.

JumpSpace Bar
Use ObjectF
Equip Primary Weapon1
Equip Secondary Weapon2
Equip Melee Weapon3
Equip Spike4
Use / Equip Ability: 1C
Use / Equip Ability: 2Q
Use / Equip Ability: 3E
Use / Equip Ability: UltimateMouse Button 4

DerrekOW Valorant Map Settings

In examining Derrek's Valorant minimap settings, it's clear he prefers using a fixed map configuration. This setup means the map doesn't rotate, maintaining a consistent orientation based on his side, with the map centered around his character. 

Such a setting likely offers more consistency in navigation and spatial awareness, traits that are crucial for a former Overwatch pro adept at managing complex environments even when bombarded with utility.

For Valorant players who might find themselves disoriented by effects like Omen's Paranoia or being flashed amidst deploying smokes, adopting Derrek's fixed map setting could prove beneficial for maintaining a sense of direction during chaotic gameplay moments.

Fixed OrientationBased On Side
Keep Player CenteredOn
Minimap Size1,1
Minimap Zoom0,9
Minimap Vision ConesOn
Show Map Region NamesAlways

DerrekOW Valorant Video Settings

Derrek stands out among Valorant professionals by continuing to use an Nvidia 1080 TI graphic card, opting to play on the game's native resolution of 1920x1080. This resolution is matched with a 16:9 aspect ratio, which is perfectly suited for it, ensuring optimal display clarity and performance during gameplay.

Aspect Ratio16:9
Aspect Ratio MethodFill
Display ModeFullscreen
Multithreaded RenderingOn
Material QualityLow
Texture QualityLow
Detail QualityLow
UI QualityLow
Anisotropic Filtering1x
Improve ClarityOn
Experimental SharpeningUnknown
Cast ShadowsOff
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