Grim Valorant Pro Settings│Mouse │Crosshair │Map │Key Bindings │Video Settings

Grim plays in a way where he kills enemies from unexpected angles- his settings help him do that. Find Grim’s Valorant Pro Settings here.

Grim Valorant Pro Settings
Grim Valorant Pro Settings

Grim is a professional player, content creator and one of the best Sage players out there, and with his Valorant settings, you can do your best to get to his level! They differ from some other professional players, and whilst he is one of the best, he plays very differently to other players. He loves to post up on a wall, search and shoot down on his enemies!

Not to be confused with the Counter Strike Global Offensive professional player who plays for Complexity Gaming, and used to play for Team Liquid, Grim is one of the best Valorant players there is and his in game settings help with that!

Grim’s Valorant Mouse Settings

The mouse settings are shown
DPI 1200
eDPI N/A
Sensitivity 0.694
Scoped Sensitivity 1.009
Windows Sensitivity 6

We couldn’t find Grim’s eDPI anywhere online for Valorant, but judging by other professional players, we estimate it is around the 350 mark. This is subjective to each player's mouse, as Grim has the LOGITECH G PRO X SUPERLIGHT. His ingame sensitivity is very high at 0.694, meaning he can easily flick onto enemy agents! Grim uses the LOGITECH G PRO X SUPERLIGHT, but that does not mean your mouse is any less awesome! 

We would recommend keeping this sensitivity a little bit lower, unless you are insane at flicking, as in FPS games, you normally want a fairly low sensitivity - but who knows, maybe these settings will work for you!

Grim’s Valorant Crosshair Settings

The Gaia's Vengeance Vandal is shown using the Grim Crosshair in The Range

Grim uses a white round crosshair, one of the few professional Valorant players that do. Most professional players prefer a cross shaped crosshair, but not Grim. If you are looking for a new crosshair, we have and article focusing on all the Best Crosshair Colors in Valorant!

If you want to import the Grim crosshair, here is the Import Code which is used with your Crosshair Profile! You can copy and paste this in. Doing this saves a load of time as you don’t have to individually copy every inner line and outer line setting. If you haven’t made a Crosshair Profile before, we have an indepth guide how to Import and Export a Crosshair!

0;c;1;P;o;1;d;1;z;3;0t;1;0l;1;0o;1;0a;1;0f;0;1b;0

For the first section of Grim’s Crosshair, we have the General Crosshair Settings:

The first section of the crosshair settings - called "CROSSHAIR" is shown
Outlines On
Outline Opacity 1
Outline Thickness 1
Center Dot On
Center Dot Opacity 1
Center Dot Thickness 3
Override Firing Errior Offset With Crosshair Offset Off
Override All Primary Crosshairs With My Primary Crosshair On

Moving over to the Inner Lines Crosshair Settings Grim uses:

The second section of the crosshair settings - called "INNER LINES" is shown
Show Inner Lines On
Inner Line opacity 1
Inner Line Length 1
Inner Line Thickness 1
Inner Line Offset 1
Movement Error Off
Movement Error Multiplier Deactivated because of Movement Error being turned off
Firing Error Off
Firing Error Multiplier Deactivated because of Movement Error being turned off

Finally the Outer Lines Section of Grim’s crosshair Settings:

The third section of the crosshair settings - called "OUTER LINES" is shown
Show Outer Lines Off
Outer Line opacity 1
Outer Line Length 10
Outer Line Thickness 10
Outer Line Offset 40
Movement Error Off
Movement Error Multiplier Deactivated because of Movement Error being turned off
Firing Error Off
Firing Error Multiplier Deactivated because of Firing Error being turned off

If you want a new crosshair, but don’t know where to start, look into our guides on crosshair making! We have the Best Crosshairs in Valorant as well as the Worst Crosshairs in Valorant. Send us in your crosshair designs on Twitter!

Grim’s Map Settings

Map settings will be very similar across the whole of the Valorant professional scene, with the differences being in the zoom of the minimap and whether certain players choose to Keep Player Centered or not. Here are Grim’s Map Settings:

The map settings are shown
Rotate On
Fixed Orientation Based On Side
Keep Player Centered On
Minimap Size 1.1
Minimap Zoom 0.789
Minimap Vision Cones On
Show Map Region Names Always

Grim’s map settings, unlike other Valorant settings such as Shroud’s Valorant settings is that Grim has Keep Player Centered turn On. This means your player icon is always in the middle of the minimap. Some players like it on, others do not. It is really down to personal preference, but leaving it on makes the game easier and the map easier to read.

Grim’s Keybind Settings

Grim’s keyboard that he uses in his setup is the HYPERX ALLOY ORIGINS. This is what he has used for years and this piece of gear has brought him great success. All of Grim’s keybind settings are listed below:

The keybind settings are shown
Walk Left Shift
Crouch Left Control
Jump Spacebar
Use Object F
Equip Primary Weapon 1
Equip Secondary Weapon 2
Equip Melee Weapon 3
Equip Spike 4
Use/ Equip Ability: 1 E
Use/ Equip Ability: 2 Q
Use/ Equip Ability: 3 C
Use/ Equip Ability: 4 (Ultimate Ability) X

Grim’s keybind settings are very regular, and not much has changed from the default Valorant keybind settings. We recommend keeping these settings. The difference is the Jump on Spacebar exclusively. Some professional players have Jump also bound to Scroll Wheel Down.

Grim’s Valorant Video Settings

How you see the game is important, so making this good for you is the best thing you can do. Grim’s Valorant video settings work for him, so if you want to change yours, give these a go!

The video settings are shown
Display Mode Fullscreen
Resolution 1920x1080
Frame Rate Limit 240 FPS
Material Quality Low
Texture Quality Low
Detail Quality Low
UI Quality Medium
Vignette Off
VSync Off
Anti-Aliasing None
Anisotropic Filtering 1x
Improve Clarity Off
Bloom On
Cast Shadows Off
Distortion Off

The interesting part of Grim’s Valorant settings is the UI Quality being set to medium. This is because the Material Quality, Texture Quality and Detail Quality are all set to low. Having the UI Quality on medium is something we almost never see.

The other difference is the Bloom setting turned on. Normally Improve Clarity, Bloom, Cast Shadows and Distortion are all turned off, as they add unnecessary clutter.