Fade wants to efficiently hunt down enemies, so knowing lineups for popular spots will get you consistent kills. Bind is a great map for the new Intiatior and reliably being able to use Haunt or Seize on A Lamps or B Elbow is crucial!
Best Attacking/Post Plant Fade Lineups
Attacking A Site Fade lineups
A site Haunt watching A site From A Short
For this lineup your Haunt will look over the whole of A site. It will land on a roof opposite A Heaven! Climb up onto the first brick wall.
Aim where the wire and the mysterious long silhouette in the background almost touch, it doesn’t have to be inch perfect, but try and get it as close to the two, so your crosshair is connecting them, as possible.
This is what the haunt will look like when it lands, as you can see, it will spot enemies lurking in A Lamps, A Heaven and at the whole of back site! This is very valuable as it should be able to reveal the enemies before they can shoot it down!
This will give you enough intel as to what enemies are defending what sites, as well as it being an unusual placement, the enemy team will have to move their crosshairs well out of their way to destroy it!
A site Seize tether A Lamps From A Short
This is a Seize lineup which is best used in combination with the previous Haunt lineup. Imagine you have just thrown the Haunt, if you throw Seize just above this rooftop, it will pop just as the Haunt does as well into A Lamps.
As you can see enemies will be tethered in A Lamps, meaning peeking enemy agents will be tethered- keeping your line of sight from your Haunt. If enemies decide to retreat from A Lamps entirely, they will be spotted by the Haunt!
Attacking B Site Fade lineups
B site Haunt watching B site from B Long
This lineup will have you right in this corner on B Long, just by the teleporter, be careful as enemies can see you through B Garden, so make sure it is clear!
This is a harder lineup to master and get right every time as it is a running jump throw. Line your crosshair up with just above the second brick from the left on this wall and as you run and jump forward, throw the Haunt when your crosshair hits the top of the wall.
If you have practiced enough, it should land just like this! The crosshair placement does not need to be perfect, but this is ideal! The Haunt will be able to see the whole of B Site, B Elbow and any enemies lurking in the corners left of B Gardens and underneath B Window!
B site Haunt watching B site from B Short
You want to stand in the corner by these boxes next to the teleporter- meaning you and your team will need to clear out B Window and enemy agents peeking into B Short. This is a similar style of Haunt lineup to the previous one, but you cannot always push B Long!
Aim to the corner of the building in the distance and go directly up until your crosshair hits the wire. This is quite difficult to pull off quickly- especially as you have to have your wits about you with the teleporter right next to you!
When landing, it will end up ontop of a building on the right hand side of B site, meaning it will be able to watch over enemies in B Elbow, the whole of B site and it will inform you about anyone hiding behind boxes!
Being the newest agent in the game, Fade lineups are still being worked out and experimented with. This does not only include Bind, but also other maps as well. We also have full, indepth guides on all of the other maps and Fade’s lineups on them:
- Fade Breeze lineups
- Fade Haven lineups
- Fade Icebox lineups
- Fade Fracture lineups
- Fade Ascent lineups
- Fade Split lineups
Best Defending/Retake Fade Lineups
Defending A Site Fade lineups
A site Defending Haunt Lineup A spike site
This is not strictly a single lineup, but multiple all built into one. Following the same premise for throwing your Haunts ontop of buildings and high surfaces, you want to do the same when defending.
This is because you can safely see where enemies are pushing, or if you are attempting to retake a site, you can see where enemies are camping. This one in particular allows you to see if any enemies are lurking behind the truck as it lands on the roof behind it. Run forward and jumpshot the Haunt for it to reach the roof.
You do not have to just do it in that one specific place however. Since A site on Bind is quite enclosed by tall structures, you can throw the Haunt into various places along the rooftops. We recommend getting a feel for how far you can throw the Haunt in a practice game first so you can do it on the fly!
A site Seize Lineup A Truck
Defending A site can be difficult sometimes, as enemies will plant behind cover which you would have to peek to prevent them from doing so. Luckily we have a Seize lineup for you to prevent this!
A lot of enemy agents plant behind the truck on the corner of the spike site, this allows them to safely defend from A Cubby and A Short. To stop them, aim your crosshair at the top left corner of this vent box, and throw.
The Seize bomb will bounce off the wall and land with the truck directly in the middle of its radius. The tether will prevent enemies from planting and if an enemy agent already is, it will completely stop them!
Defending B Site KAY/O lineups
B site retake Haunt Lineup B Site from Defender Spawn
This lineup is probably the safest on this list. It requires you to stand along this diagonal wall in Defender Spawn, roughly in the middle of the fourth and fifth vertical beams on the wall. This lineup is a running jumpshot and will require a fair amount of practice- but it does not have to be exact every time!
It is a lot harder than other lineups, but that is the price you pay for safety! You want to aim your crosshair at the right hand edge of the dark grey building in the background, then go up until it reaches the bottom wire going across.
You want to run forward, then jump and throw when the building you aimed at intially disappears from your view. The lineup will sometimes work if the building is partially visible, but 100% of the time when it is not!
The Haunt lands in the same spot as the Attacker B site line up from B Short and will look over B Elbow, B site and importantly B Window. Be careful when throwing this lineup as enemies will probably be watching down B Hall, so you do not want to run and jump too far forward!
B site Defending Haunt Lineup B Garden from Back Site
This lineup is one of the more complex ones, as it will require you peeking before your Haunt has popped. You want to stand by the box in the middle of B site and aim up. Try and get your Haunt to land on the building behind you.
As it is in the air, activate the haunt as you peek B Garden, this means that enemies will hopefully be trying to shoot your Haunt you threw out. If an enemy crosshair is up in the sky and you peek them, you should be able to get a free kill!
This is what the Haunt should look like when it has landed, but with this lineup, you are not trying to scout people, it is more of a distraction to misplace enemy crosshairs- similar to Reyna’s Leer.
As Fade is the newest agent Riot Games have released, we are sure that the community will find a bunch more Fade lineups for Bind, but hopefully these helped and if you can learn them all, picking Fade on Bind will be a free win!
Fade is not the only agent who needs to know her lineups on Bind, if you want to know lineups for other agents that you might play, we have them right here: