Best Volkov combos, strings, and combat tactics in Brawlhalla
Discover the best combos and strings for Volkov and learn how to really take advantage of his Axe and Scythe.
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The unnaturally long lifespan of Volkov the Vampire king was lengthened once again when he joined the everlasting tournament. Now he roams the halls of the gods,armed with a scythe, an axe and vampiric powers.
If you want to know specific combos about Volkov weapons, check out our axe combos and strings and scythe combos and strings guide.
Volkov stats and best stance

Volkov's vampiric nature greatly enhances his dexterity, with a secondary focus on defense. Speed and strength are slightly lower than average, both sitting at 4.
Volkov special tactics
Neutral game
Volkov has a good array of weapons that allow a fair bit of diverse playstyle. Gaining the advantage is not a particularly difficult task, even if the strength stat is not high. The axe has quite strong base moves, and the scythe does not need high damage to kill.

The signature attacks are also quite good at keeping the enemy at bay. Play around short combos with the axe and try to throw the enemy offstage, or use the scythe to grab the opponent and juggle it in an advantageous position.
Offstage Game
Playing offstage is a matter of using the floaty playstyle optimally. Volkov weapons allow for a strong and threatening offstage. Use the axe recovery and ground pounds to attempt a return to stage or to reverse the situation. The scythe can be used similarly.

Play around the sAir and the dAir to grab the enemy and throw it away from the stage. Use the light attacks, as the signature attacks are less reliable on offstage engagements. Using the gravity cancel for starting combos can be done, but be wary of risky plays when away from the stage.
Edgeguarding
Volkov has strong juggle capabilities, mostly thanks to his great duo of weapons. The axe is quite good at keeping the enemy away from the stage. Use recovery and ground pound to slam the opponent when he’s returning on the ground, or play around the down signature attack for a strong killing blow.

Single calculated attacks are easier than luring an enemy in a combo, so try to keep the movements clean and be ready for the killing blow. Use the scythe like in offstage, to catch the returning to stage opponent and kill with a short combo of light attacks.
About the Volkov combos
In this article we will refer to Brawlhalla’s standard vocabulary to teach you about the combos, you can find the meaning of each term here:

Volkov Best Combos, Strings and Signature Moves
Not happy with Volkov but like his weapons?
Check out:
Volkov Signature Moves and special tactics
Axe nSig
Volkov starts floating and then unleashes two powerful axe strikes horizontally, throwing any enemy hit with great lateral force.
Axe sSig
Volkov slithers toward an enemy and either releases a powerful downward strike or a fast side axe hit, launching the enemy in the same direction of the attack. This is a heavy attack, with a lot of force and will kill offstage enemies easily.
Axe dSig
Volkov swings his axe diagonally downward. If an enemy is hit he will proceed to hit the opponent with great force, throwing it horizontally.
Scythe nSig
Volkov flies backwards and rotates the scythe with force, hitting enemies caught in the twirl.
Scythe sSig
Volkov charges up a burst of energy and then releases a fire surge. If an enemy is hit he will then teleport behind him and strike the opponent with the scythe, throwing him diagonally. (This move has active input, the enemy gets thrown in the same direction as the attack).
Scythe dSig
Volkov conjures a small vortex in front of him. If an enemy is hit by the vortex it becomes a grab, and volkov will proceed to then strike him with a strong horizontal scythe swing.
Best Volkov Axe combos and strings
The axe is a great weapon with important aerial capabilities mostly due to the excellent recovery and sAirs of the weapon. It can be played offensively, searching for gimps and juggling opponents in the air with dAirs and nAirs.
sLight > nSig
Variation of the standard axe opening. Useful for killing horizontally. Perform ground attacks for a surprising and quick damage burst.
dAir > nSig
Standard signature combo when playing floaty. Catch the grounded enemy with a down air and then execute a neutral signature for a horizontal kill.
nLight > sSig
Use the neutral light to put the enemy in position for a devastating side signature. Such a heavy attack carries a lot of weight, and will often result in a kill on injured opponents.
Check out these other legends with axe:
- Best Brynn Combos and Strings with Axe in Brawlhalla
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Best Volkov Scythe combos and strings
The Scythe is a great offensive weapon, capable of knocking out quickly using gimps and combos. Quick, snappy and dodge read focused, it’s one of the best weapons for low damage knockouts.
nLight > nSig
Bread and butter combo that will first grab an enemy and then use the neutral signature to throw the enemy horizontally. Quick and snappy, useful on enemies keen on staying low and those who prefer ground attacks.
sLight > dLight > nSig
Variation of the first combo that includes a side light for gimping purposes.
sLight > sSig
Quick combo that integrates a side light with a side signature, useful for throwing the enemy downwards.
Check out these other legends with scythe:
- Best Mirage Combos and Strings with Scythe in Brawlhalla
- Best Artemis Combos and Strings with Scythe in Brawlhalla
- Best Mordex Combos and Strings with Scythe in Brawlhalla
- Best Jiro Combos and Strings with Scythe in Brawlhalla
- Best Nix Combos and Strings with Scythe in Brawlhalla
- Best Fait Combos and Strings with Scythe in Brawlhalla
- Best Munin Combos and Strings with Scythe in Brawlhalla
Volkov is a balanced legend, with a great array of weapons that allows for an unique playstyle based on diverse weapons.